AI Insights · Timothy · January 2023
Top 5 Crime Games in Norway Q4 2022 Performance
In Q4 2022, the top 5 crime games in Norway showed varied performance in weekly downloads, revenue, and active users. Here’s a detailed look at their metrics.
In Q4 2022, the top 5 crime games on unified platforms in Norway demonstrated diverse trends in weekly downloads, revenue, and active users. Below, we delve into the performance of each game, all data sourced from Sensor Tower.
June’s Journey: Hidden Objects had a dynamic quarter. Weekly revenue fluctuated, peaking at around $23K in late September, then saw a decline before stabilizing between $10K and $18K. Weekly downloads were modest, starting at 539 and dropping to double digits mid-quarter, but saw a resurgence to 259 by the end of December. Active users hovered between 4.5K and 5.3K, with a slight dip in mid-October and a recovery towards the year's end.
The Grand Mafia experienced a steady increase in weekly revenue, starting around $10K and peaking at approximately $16K in late November. Downloads were consistent but low, ranging from 131 to 380. Active users saw minor fluctuations, maintaining a range between 1.9K and 2.4K throughout the quarter.
Mafia City: War of Underworld displayed varied weekly revenue, starting at $4.4K, peaking at $6.6K, and stabilizing around $6K towards the end of December. Downloads were relatively low, ranging from 86 to 204. Active users showed minor fluctuations, with numbers ranging from 749 to 1.1K, and a notable increase in mid-November.
Manor Matters saw a gradual increase in weekly revenue, starting at $3.1K and peaking at $4.7K in mid-December. Downloads were higher compared to other games, with figures ranging from 452 to 1.1K. Active users showed consistent growth, starting at 6.3K and reaching 7.3K by the end of the quarter.
Idle Mafia had a more turbulent performance. Weekly revenue ranged from $1.1K to $2.6K, with a peak in mid-December. Downloads were erratic, starting at 119, dropping to 36, then varying significantly throughout the quarter. Active users fluctuated between 1.5K and 3K, with notable peaks in late October and steady numbers towards the end of the year.
For more detailed insights and data, visit Sensor Tower.